This opening scene for project 1 was partly self thought and tutorial based. The whole idea to composite this composition was quite hard to grasp. I have first photoshop the cloud layers to 4 sided cloud layers. The cloud layers are then duplicated in after effects to be converted into 3D layers which allows me to gain depth in my composition. It looks as if the clouds are far apart from the camera view. Animating the clouds to move forward, as well as moving the camera forward, creates a camera movement animation. Using various copilot tutorials to edit my opening title "Demon Soul", to add in more depth to look as if its popping out, and casting its shadow. Using the smoke trail tutorial, and installing a particular trapcode effect to be used, to create a smoke trail for the orb that i created earlier, which is animated to fly around the scene. I also added a slight glow which tracks the orb, so that it cast a light on any object that it is shinning on to as it passes them. I further enhance the mood of the scene, by adding a venette and various curve color corrections.
However, future improvements that I would like to consider are using better quality photos, as well as creating a more realistic smoke trail.
It's looking good, Stessen!
ReplyDeleteYes, you can improve the smoke trails - do you rotate the individual smoke sprites randomly? They all look as if they are oriented the same way (though I could be wrong - can't see clearly).
I like the colours and tone, makes it look very dark and mysterious.
I look forward to the final product :)