Thursday, June 16, 2011

Progressive work - Breakdown Structure 1

After weeks of planning and editing, the final product is finally created.

Now! Let me talk about the technical process of creating this production.

Tittle Sequence

The opening scene's original plan was actually suppose to be a video taken from a high rise building. However, I couldn't find a high rise building near by my town area which I have access to. I then came across Avatar's trailer, where a plane flies downwards, followed by a cloudy scene, where the camera moves forward, passing through the clouds.


I felt that I could actually composite the cloud scene using still images to be created into 3D layers, where I could pane my camera to move in various directions and rotations, so as to get the same effect of a camera moving forward in the cloud scene of Avatar. The clouds in my composition are also enhanced using liquidfy effect to create a slight movement.

As seen in my first experiment for my opening scene in the previous post, the smoke that follows the orb did not have much expression to it. I finally realized that the speed rotation, speed distribution rotation, and the random rotation, the life of the particles, as well as the opacity of the whole particle and the opacity life for each particle, greatly affects in creating a realistic smoke trail, which I feel what I have improved on, which allows my smoke trail to be much more refined compared to the videocopilot tutorial.

Vignette is being added over the layers. I added extra cast shadows to the tittle 'Demon Soul'. I created a extra feathered and lighter opacity solid to be added to the orb to create a light source. and a few more color corrections to enhance and fit my plan in creating a spooky effect.

The output of my tittle sequence:

No comments:

Post a Comment