Monday, July 4, 2011

Reflection

Through project 2, I felt that the starting introduction of my group's video might suit a TV drama more as it is very long.

Working a in a group is pretty tough. Everyone has different styles, different expectations for themselves. I believe that I have been quite harsh in trying to get people to work.

Though, the final film does not meet my expectations, I still felt that I have done my part. I manage to explore illustrative animation. Using previous experiences while experimenting with various effects, it has become natural to me, by fetching techniques from my own knowledge that I develop myself, to put it into use for project 2.

I still yet to find a better way to solve camera restrictions, as rotating the camera controls totally messes up my composition. The only way I know about is to pre-compose the the current camera with the other layers as 1 composition, and create another camera for the following sequences.

Similar to project 1, there were a lot of thinking to be done to create a strong opening sequence that is unique.

A rap up of 3DSFX, it has been a very useful module for me, as my main goal of joining IMI, is truly to learn more about 3D and creating special effects. I definitely would apply this skills in other work in future.

1 of my dreams would be using AE to create a promotional video for a future shop that me and my sister would like to invest on. And also using AE to create animated decoration to be displayed on the walls of the shop. A enhancement to the displays, would probably be interactivity. Customers can choose the mood of the display for their own preference. I believe that 3DSFX would definitely benefit me in all aspects of work.

Production Progress- Breakdown Structure 4

The Ending Sequence

The last scene ends as the camera moves upwards to the sky. During our filming, I accidentally tilt the camera upwards too much, that it captured the sunlight, which caused a light beam effect to appear.

I straight away found inspiration to use that scene to create a transition to the ending sequence.

Using light sweep effect to rotate in direction, increase in intensity and width to cover the whole screen.

Using edited footage from my teammates effect, I gave the effect a different look, by adding cartoon effect and colorama effect to threshold the colors. I also froze the footage to a certain point to get a still image. The credits is then added in various positions.

Using an external camera to create transitions from different credits scenes, by swinging the camera to different points.

I also enhance the 2nd credit scene with liquidfy effect, so that it looks as if it is slightly animated.

The video:

Production Progress- Breakdown Structure 3

The Awaken Scene

This scene was done using only masking , expression and slowing down time.

I remember that I watched such a effect before in some drama series few years ago.

It shows the eye led of a person twitching. And twitches slowly for the first few blinks, and everything in the environment slows down and picks up speed.

Creating a eye led shape using 2 mask on a black solid. Feather the edges to give a more realistic look. Then animate the center point of both mask to close and open.

Re-composite the layers and duplicating the video. So that 1 of the layers can be slowed down and a wiggle expression is added to create a shaking effect, this is because the father was shaking the son. The normal speed layer, logically creates the feel that the son has fully woken up.

The video:

Production Progress- Breakdown Structure 2

The Recall Scene

This scene shows the father recalling wad happen during the accident.

It consist of a spinning wisp effect and spinning images using expression.

The spinning wisp effect is tracked on to the movement of the fathers' head. I added logical opacity change, so that it looks like it gradually appears.

Images spin towards the center of the father's forehead and disappears. This is done using time* expression on the rotation of the images. And also tweaking the position and scale of the images.

I still feel that this recall effect needs more refinement, but I have not thought of any refinement currently that can enhance the look.

The video:

Production Progress- Breakdown Structure 1

The Title Sequence

As all movies always start with a animated logo appearing.

It inspires me to create 1 for my group. It features a door opening, and 3 camera man's silhouette that I have illustrated, jogs out from the left. The name of the group drops down soon after the camera man animation stops. The logo then fades away to my opening scene.

The beauty of fine arts is to tell a story through a still image. However, I feel that I am always limited to portraying more emotions while doing so during my art classes in secondary school. I always wanted to use illustrations to tell a story. Thus, I decided to animate a flow of illustrations that I have hand drawn, and enhanced using photoshop. Using after effects allows me to create a visual impact to tell a story.


I am very inspired by this opening sequence from the movie "Catch Me If You CAN".
However, it would take a lot of time to actually be able to use after effects to animate the characters. Thus I only did a small part of hardcore animation for a few secs for my opening sequence. Where the rest of the parts were using linear wipes or basic transitions.

Using various methods that I have learn and experiment to create randomness to enhance a mysterious effect of the couple flowing out. This effects were scale wipe, turbulence displace, and linear wipe.

Using a external camera method that I have learn during project 1 to control the camera to zoom into the hands of the couple and transits to a close up shot of the hands.

The camera will then follow the movement of a small root plunging out from the hands. Using linear wipe to create a growing effect of the root. The root slowly forms small routes, depicting the life of the couple, and slowly forms a silhouette of the couple carrying a baby.

I then came across camera movement complications, due to technical difficulties to place images for the next image to flow out. Pre-composite the layers and add a new camera to reanimate the camera movement to continue with the flow, which grants me more ease to animate my title sequence.

The new camera continues to move, as a road accident starts to flow out. This is where I want to illustrate the death of the mother.

The road continues and flows out to a graveyard, depicting the father bring the son to pay their respect to the mother.

I drew a bigger tombstone that pushes its way into the scene, to create a zoom in transition to focus on the 2 character. The son watches the father cry, as he was too young to understand what happened. Animating the tears to twirl and curl to flow out of the father's eyes and drops from the face, was the most difficult problem that I came across. At first I animate it to just literally drop from the eyes. But soon, I remembered that I could alter the shape of the tear using turbulent displace and animate the tear to swing from left to right a little before dropping off and scaling into a bigger tear.

This tears the drops down and forms a puddle of tears. Initially, the puddle of tears was just a plain puddle image that I drew. But using the ripple effect, I could alter it to animate like real water animation.

Then animating the layer to scale up and rotate upwards to cover the whole camera screen into a black screen. A extra tear drops down again. However this special tear was done using a photoshop image that I created using the footage that was going to appear after the title sequence. The photoshop image is then altered into a round looking liquid, using CC lens effect. Controlling the size and convergence of the lens effect, to form back the layer to its original state, which is the father holding a handphone. Controlling both position and scaling, to enhance the animation of this special tear to look as if its really dropping from above and plunging into the puddle of tears.

After the tear forms back into its original state. The father silhouette breaths out a black smoke generated using particles effect, which is tilted and altering gravity to form a curve smoke and linear wiping with turbulence displace. The smoke forms the short film title "Last Breath".

There are also some credits that will introduce the actors in this short film. The credits are done using smoke generated particles, and linear wiping with turbulence displace as well.

The scene fades off to the footage. Using the converting scene from day to night tutorial to create a evening tone to the footage that are mask together to form 1 composition. Tracking 2 adjustment layers consisting of light ray and lens flare to the motorcycles' light to add detail to the evening environment. Increasing the intensity of the lens flare over time as it comes closer to the camera.

The problem faced in this scene, was masking the movement of the father, as there were no green screen available for us to use. I have to make sure that almost 1-3 frames, the mask is kept as close as possible to the father.

The collision scene also consist of the light shining effect that has its source light infront of the father. The scene timing is also being extended to slow down the speed of the video.

The video:

Project 2 Post-Production

My Roles & Responsibilities:

Stessen:
  • Logo Animation flowing out
-Door opens
-3 camera man rushes out
-Group name drops from above
-Fades off to start title sequence
  • Story Introduction using silhouette illustrations
-Couple appears out mysteriously
-Zooming into holding hands
-A root gives birth from the middle of the hands
-Root forms routes and ends with a couple holding a baby
-A road forms at the female's head
-The marking of a crime scene appears as well
-It then flows to a graveyard
-Transition to focus on the 2 human silhouette standing at the graveyard
-The father sits beside his wife's tombstone and sobers, as his son watches him
-The tears drip down and forms a puddle of tears
-The tears began to form the father's image
-The father's image blows out a smoke that forms the Title
-The scene fades out as the video blends into real environment
  • Motor-bicycle speeding off to ram the father
-Masking 2 footage together
    -Color correct scenes from day to night
      -Add light enhancement to motor-bicycle
        -And light enhancement to collision close up shot
          -Slow down speed of collision
          • Recalling the accident event that the father gone through
          -A spinning wispy effect appears, as images flow into the middle of the head of the father
          • The son's eye view as the son wakes up
          -Masking to create eye led
            -slowing down speed of video and blink for first blink.
            • Sunlight blinds camera and forms a transition to a white screen
            -Light sweeps
            • Ending sequence as special effects blast out and freezes in time
            -Credits appearing

            Project 2 Post-Production

            My Roles & Responsibilities:

            Stessen:
            • Logo Animation flowing out
            -Door opens
            -3 camera man rushes out
            -Group name drops from above
            -Fades off to start title sequence
            • Story Introduction using silhouette illustrations
            -Couple appears out mysteriously
            -Zooming into holding hands
            -A root gives birth from the middle of the hands
            -Root forms routes and ends with a couple holding a baby
            -A road forms at the female's head
            -The marking of a crime scene appears as well
            -It then flows to a graveyard
            -Transition to focus on the 2 human silhouette standing at the graveyard
            -The father sits beside his wife's tombstone and sobers, as his son watches him
            -The tears drip down and forms a puddle of tears
            -The tears began to form the father's image
            -The father's image blows out a smoke that forms the Title
            -The scene fades out as the video blends into real environment
            • Motor-bicycle speeding off to ram the father
            -Masking 2 footage together
            -Color correct scenes from day to night
            -Add light enhancement to motor-bicycle
            -And light enhancement to collision close up shot
            -Slow down speed of collision
            • Recalling the accident event that the father gone through
            -A spinning wispy effect appears, as images flow into the middle of the head of the father
            • The son's eye view as the son wakes up
            -Masking to create eye led
            -slowing down speed of video and blink for first blink.
            • Sunlight blinds camera and forms a transition to a white screen
            -Light sweeps
            • Ending sequence as special effects blast out and freezes in time
            -Credits appearing

            Project 2 Post-Production

            Storyboard for main sequences:




            Opening & Ending Sequences:



            Hand drawn illustrations to be edited with photoshop and illustrator:

            Sunday, July 3, 2011

            Project 2 Post-Production

            In this process, my group member Sam has came out with a story that we all agreed on. However, as it was the month of fathers' day, I ask to tweak the story line so that the story shows the undying love of a father for his child.

            Characters involve:
            Son
            Father
            Snatch thief

            THE FINALIZED STORY: Last Breath

            One morning, a man wakes up from a nightmare. He gets up as usual to fix breakfast for his son. As he was walking towards the kitchen, he realized that his son was sitting at a corner of the kitchen and crying away. He asks his son why he was crying.

            However, his son did not reply him. Not being able to get an answer, he decided to continue to his daily routine. He came across a news paper beside the boy, and picked it up, only to found out that there was a report about his death.

            He rubbed his eyes, and check if he was still having the nightmare. Having to confirm that he had already died, he totally could not face the truth. Suddenly, he recalled that he was involved in an accident in his “nightmare”.

            He began to feel the sadness and sorrow, as he starts to cry as he bends down to console his son.
            Years past and he continues to linger around, and watches over his son. One day, a suspicious looking man armed with a knife started following his son, as his son was on the way home.
            Suddenly the man pounce onto his son and tried to rob his son. His son freaks out and tries to struggle away from the snatch thief. The father watches the struggle between his son and the thief helplessly as he thought that he could not do anything to save his son as he was dead. The father began to feel anger and frustration as he clinches his fist.

            The suddenly, time froze and his hands started to glow and streaks of lights began to burst out of his palms. The lights streaks began to shatter surrounding glass. He began to realize that he was able to force the thief away from his son. He pushes away the man.

            However, he could not stop the thief from harming his son in time. The thief had already stabbed his son. Though he began to feel weak, he finds his last breath to crawl forward to hold his son, who was laying on the floor. The father began to slowly appear in his sons’ vision of sight. His son smiles and hugs his father as he saw his father once again.

            They started to disintegrate together, flowing towards the sky, leaving the son’s dead body on the floor. It was an unexpected twist of a father and son’s reunion.

            Written by: Sam
            Edited by: Stessen

            Friday, June 17, 2011

            Progressive work - Breakdown Structure 4

            The Finale Sequence

            The finale sequence consist of the image of the last frame of scene 6, which fades off, when the camera panes down from it. Giving a transition to the finale sequence from scene 6. I use a grunge image that is being scaled up, which I accidentally created a pulse effect, using radical fast blur to create a organic pulse, by giving a wiggle expression to the amount affecting the image. Using the ancient times tittle sequence tutorial's wispy flow effect and animated light source from a direction to enhance the flow of the camera movement. I followed the cloud sequence tutorial on videocopilot to animate the clouds and create depth as the camera panes around the grunge image.

            As the camera moves around, the credits appearing are enhanced using the energy wipe tittle sequence tutorial which is color corrected to blend well with the overall background.

            The sequence then ends with a thank you message appearing, while a orb starts to appear slowly in the middle, and flies forward and knocks onto the camera, creating a camera shake. I have done this, as I have considered future improvements considering that I might be able to create the orb to flow out like 3D movies that we have been watching in cinema's recently. The objective is to make the viewers think that the demon orb also passed through them, and it might just cause them to become demons too!

            The output of finale sequence:

            Rapping Up

            Using iMovie to piece all of the scenes together, and add in simple transitions and synchronize music using garage band.

            The final footage:

            Progressive work - Breakdown Structure 3

            The 5th & 6th Scene

            Scene 5 has buildings and sky blended replacement. I aligned the energy field effect that I created during my experiment in the previous posts to fit scene 5, and made some corrections the to color and opacity. I animated the twisting energy to appear from the actor's mouth first, before the other elements start to appear, which I feel that its more logical. The footage is pre-composed and duplicated to have 1 of the same footage to have a position wiggle expression when the energy field starts to appear in a certain period.

            The view then switches to scene 6 which continues the energy field effects, as well as the wiggle expression, which stops when the actor 'cools' off. As the actor stands up and moves forward to weave a action, I self-experiment a effect which I come out by myself without any tutorials, base on my own imaginary thoughts of how a person is dispersed as lights explodes out of him before he disintegrates. I also added a quick low opacity version of the actor with a polar coordinate effect to curl out of the actor as he disintegrates into thin air.

            The output of scene 5 & 6:

            Thursday, June 16, 2011

            Progressive work - Breakdown Structure 2

            The 2nd-4th Scenes

            All 3 scenes crosses each other quickly in the final production. This is done to give extra tension and also to distract viewers from the actor who is locking the gate. It is enhanced with the synchronization of the music used to increase tension. All 3 scenes has its sky replaced, as well as extra buildings photoshoped to enhance the over exposed areas.

            However, I was not able to blend the edges of some complicated areas in my original footage for scene 2 and 4. It would have look better if I could blend it as well as scene 3, where i only use still images for the background and foreground. It consist of close view buildings, far view high rise buildings as well as a sky image. I feel that I have manage to blend the background buildings with the sky that created a lot of depth between the buildings with the sky. I also added a extra piece of sky with a small mask to it, so that the orb that is flying down looks as if it crosses the clouds. The whole composition was then pre-composed and given a wiggle expression to its position to create a dramastic camera shake.

            Scene 4 is complicated to do as I need to ensure that the masking done to the actor covers the orb appropriately, to stop it from appearing in front of the actor, as it hits the actor's back. At the same time I have to consider that the orb have to pass through the actor. Thus, I had to make sure the mask fades off at an appropriate timing, as well as the shape of the mask, and how much it was feathered.

            Vignette is added again. Adjustment layers are also added to color correct the scenes so that it has the same shade of color.

            The output of scene 2-4:

            Progressive work - Breakdown Structure 1

            After weeks of planning and editing, the final product is finally created.

            Now! Let me talk about the technical process of creating this production.

            Tittle Sequence

            The opening scene's original plan was actually suppose to be a video taken from a high rise building. However, I couldn't find a high rise building near by my town area which I have access to. I then came across Avatar's trailer, where a plane flies downwards, followed by a cloudy scene, where the camera moves forward, passing through the clouds.


            I felt that I could actually composite the cloud scene using still images to be created into 3D layers, where I could pane my camera to move in various directions and rotations, so as to get the same effect of a camera moving forward in the cloud scene of Avatar. The clouds in my composition are also enhanced using liquidfy effect to create a slight movement.

            As seen in my first experiment for my opening scene in the previous post, the smoke that follows the orb did not have much expression to it. I finally realized that the speed rotation, speed distribution rotation, and the random rotation, the life of the particles, as well as the opacity of the whole particle and the opacity life for each particle, greatly affects in creating a realistic smoke trail, which I feel what I have improved on, which allows my smoke trail to be much more refined compared to the videocopilot tutorial.

            Vignette is being added over the layers. I added extra cast shadows to the tittle 'Demon Soul'. I created a extra feathered and lighter opacity solid to be added to the orb to create a light source. and a few more color corrections to enhance and fit my plan in creating a spooky effect.

            The output of my tittle sequence:

            Wednesday, June 8, 2011

            Progressive work - Opening Scene



            This opening scene for project 1 was partly self thought and tutorial based. The whole idea to composite this composition was quite hard to grasp. I have first photoshop the cloud layers to 4 sided cloud layers. The cloud layers are then duplicated in after effects to be converted into 3D layers which allows me to gain depth in my composition. It looks as if the clouds are far apart from the camera view. Animating the clouds to move forward, as well as moving the camera forward, creates a camera movement animation. Using various copilot tutorials to edit my opening title "Demon Soul", to add in more depth to look as if its popping out, and casting its shadow. Using the smoke trail tutorial, and installing a particular trapcode effect to be used, to create a smoke trail for the orb that i created earlier, which is animated to fly around the scene. I also added a slight glow which tracks the orb, so that it cast a light on any object that it is shinning on to as it passes them. I further enhance the mood of the scene, by adding a venette and various curve color corrections.

            However, future improvements that I would like to consider are using better quality photos, as well as creating a more realistic smoke trail.

            Thursday, June 2, 2011

            Progressive work - Experimetal


            Using videocopilot tutorial 68, Energy and tutorial 77, soul removal to enhance the look. If you notice, the energy emitting from the energy field fades in back and forth, this is done use a wiggle expression which i manually entered. Expressions allows animation to be done automatically judging by the expression written. If animations could be done using expression, less manual keying work could be done, and time would not be wasted in keying the keys 1 by 1.

            Progressive work - Experimetal


            I combined 2 tutorials to improve the light casting tutorial, to create a more advance orb effect that emits energy. Using the soul removal tutorial to create the energy emitting form the orb. However, I have to do the tutorial separately, as it takes a long time to render the whole scene due to the complications of many particles that are produced.

            Progressive work - Experimetal


            Using videocopilot tutorial 43, demon wrap face to wrap my brother's face into a demon look for a few seconds. This tutorial might be great for creating uniqueness in each character in a scene, if I am to replicate the same person a few times in a scene. It could also be a good method to exaggerate an expression of a person.

            Color Correction Techniques


            Video 1




            Original color of video 1



            Using Lynda.com tutorials methods to produce video 1 color corrections.

            This exercise is good for manipulating the hue and levels of brightness and darkness of the video.

            Hue plays a great role in changing the mood of the scene.



            Video 2




            Original color of video 2



            Using secondary color correction in after effects to produce video 2 & 3 color corrections.

            This exercise uses a extra software "Color Finesse". Using this software to target specific colors, which can easily change the hues of the specific chosen colors within a area.



            Video 3




            Original color of video 3




            Video 4




            Original color of video 4



            Using videocopilot tutorial 14 to bleach bypass and produce video 4 color correction.

            This method of color correction allows the video to look more dynamic and striking.



            Video 5




            Original color of video 5



            Experimenting various methods to color correct the 2 bad versions of video 5 & 6, and producing the color corrected versions.



            Video 6




            Original color of video 6

            Friday, May 13, 2011

            TrackMatte

            The track matte tutorial focus on using videos as animated background for text base colour.
            Firstly by changing track mette settings to alpha matte. Allows the text to capture the video on the text. (Image 1 & 2)

            Image 1


            Image 2


            Add drop shadow and bevel alpha effects to give the words more edge. (Image 3)

            Image 3


            By adding in another piece of the video and change the hue of the video, allows the text to stand out more. (Image 4)

            Image 4


            The final product:

            Monday, May 9, 2011

            Anybody can be Bond

            Tis tutorial covers on how to create a opening effect of the 007 movie.

            Firstly, use a null object to control a cirle, by linking the circle's center to the null object. (Image 1)

            Image 1


            I then have to precompose the circle to be able to use freeze frame. Duplicating 6 of the circle layer. And animate to get the circle to look as if it stops and splits or a ghost effect. (Image 2 & 3)

            Image 2


            Image 3


            Create grids to form grooves. (Image 4)

            Image 4


            Create another composition. And add in both white and black groove precomps as well as main circle solid. Create a perspective CC cylinder effect and adjust the positions to form a spiral in the center of both white and black groove layer. Distort the layers using warp and do some tweeks to create more perspective to the spiral. (Image 5)

            Image 5


            Cut out a hole in the video, by creating another solid with a generated circle that would be used as a luma matte for the video. (Image 6)

            Image 6


            Use a null object to track the man in the video's position. So as to allow the circle alpha layer and white and black grooves to follow the man's position. (Image 7)

            Image 7


            Manipulating the light and shading of the CC cylinder controls to allow the spiral's edges to blend to the blackground. (Image 8)

            Image 8


            Add in the barrel reflection image. Programme the barrel refletion image to automatically move with the null object's position. (Image 9)

            Image 9


            Add in a adjustment layer with a mask above the barrel reflection image. Use trubulent displace effect to create an illusion that the barrel is warping. (Image 10)

            Image 10


            Animate the null by moving it around the video. Duplicatethe Circle alpha layer and manipulate the opacity of the new circle alpha layer and white, black groove and barrel reflection layer to create a cross fade effect at the end of the video. (Image 11)

            Image 11



            Add in a rim, by duplicating the circle alpha again. Manipulate the edge thickness as well as feathering it to look more refined. (Image 12)

            Image 12



            Create a blood effect using a new solid layer. Use pen tool to draw out a blood looking shape to mask on the solid layer. Animate the blood to my own preference. (Image 13)

            Image 13


            Create a small solid and mask out a gun fire spark shape. Using feathering, opacity and add in a glow effect. Limit the layer shown on screen for 1 frame only, so that it flashes for an instance only. (Image 14)

            Image 14


            I also added 007 theme song from this website.
            http://beemp3.com/download.php?file=1114734&song=James+Bond+Theme+Song

            The Final Product:

            Friday, May 6, 2011

            Replacing Experiments

            After going through the tutorials. I further experimented on 3 other videos using the perspective corner pin method to replace with another object.

            Here are the videos:

            Video 1: There is still much to be improved, as the tracker is still jerking alot.


            Video 2: Though I successfully covered the brand, I didn't manage to find a way to blend the corners.


            Video 3: Besides throwing in a still image or a solid, it is also possible to add in a video into a specific area.

            Motion Tracking

            This tutorial focus on motion tracking.
            Create a solid layer and copy the main colour of the area which you would want to replace. For this case its brown. (Image 1)


            Image 1

            Using perspective corner pin to track 4 points at once.
            Using this I can replace an area with a solid colour, by applying the tracker to the solid. This could actually be done using subtract masking as well. (Image 2 and 3)


            Image 2


            Image 3

            We also can apply letters to that area. Pre-compose the area and edit through that pre-compose itself. Anything that have been edited in that pre-compose. Will show up in the main composition. (Image 4 and 5)


            Image 4


            Image 5

            The final product:

            Wednesday, May 4, 2011

            Blood Splatter

            This tutorial focus on blood splattering.
            Null object is created, so as to track the video jerks.


            Creating masking animations to enhance blood splattering. (Image 1 & 2)

            Image 1


            Image 2

            Importing image sequence to enhance blood splattering. It give a squirt feeling, as though blood is really squirting out from the man.





            Image 4


            I have to duplicate the video and mask out the man's silhouette. This is to ensure that the man is above the blood splatter at all times. (Image 5-7)




            Image 5







            Image 6






            Image 7

            The final product:







            Animating & Compositing Basics

            In this tutorial, I've learn how to use ease in and ease out methods.





            I then learn how to use masking to create animations.



            It is also being mentioned that, a balance in the positions of the elements is very important, as it changes the feel instantly to the audience perspective.

            Tuesday, May 3, 2011

            Set Extentions

            This tutorial focus on linking multiple trackers and using photoshop to edit CGs to be placed on a video.

            Firstly, create 2 null objects.

            Each null object have a roll in tracking either the first part or last part of the video jerks. (Image 1 & 2)


            Image 1


            Image 2


            Parenting the first tracker to the second tracker, links them together. This method of tracking, is good for long or wide panning shots, where track points goes in and out of frames. Thus, allows you to link multiple trackers into a fluid null object.


            Save a frame of the video thats near the end of the video, as a photoshop file. Using photoshop to create multiple castles for the setting.


            Import and copy the castles layer and paste it above your main compostition. Parent it to the first null object, allowing it to stick on to the background. (Image 3)




            Image 3


            Using the sky replacement technique. We use a extra mash subtract on a small part of the sky. Adding feather to blend the added sky image to the video. Use adjustment layers to edit the colours, by using colour corrections curves as well as photo filters. Add a few mask to give depth. (Image 4)


            Image 4

            Add a few tweeks using more adjustment layers with effects to get a movie feel.



            The final product:

            Advance Sky Replacement

            This tutorial is more advance in terms of adding more effects to enhance the still sky image.

            Firstly I have to duplicate the videos twice.
            By adding colorama effect to the 1st copy of the video to get a alpha, that would be used for the 2nd copy, by using luma inverted matte. (Image 1)



            (Image 1)

            Next add a layer of still cloud image under the 2nd video copy. Lowering the opacity of the image, helps to blend the cloud with the video's background.

            Just like the first simple sky replacement tutorial. This time adding a extra tracker with both position and rotation switched on, so as to track both positioning and rotation of the jerk.

            Color editing for the first 2 videos is done by precomposing the first 2 layers, so that a matte choker effect can be applied. The matte choker effect helps to choke the matte, so that the video's background images' edges can be smoothed out.

            Locking the pre-composition layer consisting the first 2 videos will enable the control of the effects in these layers, when I switch back to the main composition.

            Color editing for the still sky image is done by using color correction effect curves. Alternating the curves will give different tones and shadow or lightings. (Image 2)



            (Image 2)

            The final Product: