All 3 scenes crosses each other quickly in the final production. This is done to give extra tension and also to distract viewers from the actor who is locking the gate. It is enhanced with the synchronization of the music used to increase tension. All 3 scenes has its sky replaced, as well as extra buildings photoshoped to enhance the over exposed areas.
However, I was not able to blend the edges of some complicated areas in my original footage for scene 2 and 4. It would have look better if I could blend it as well as scene 3, where i only use still images for the background and foreground. It consist of close view buildings, far view high rise buildings as well as a sky image. I feel that I have manage to blend the background buildings with the sky that created a lot of depth between the buildings with the sky. I also added a extra piece of sky with a small mask to it, so that the orb that is flying down looks as if it crosses the clouds. The whole composition was then pre-composed and given a wiggle expression to its position to create a dramastic camera shake.
Scene 4 is complicated to do as I need to ensure that the masking done to the actor covers the orb appropriately, to stop it from appearing in front of the actor, as it hits the actor's back. At the same time I have to consider that the orb have to pass through the actor. Thus, I had to make sure the mask fades off at an appropriate timing, as well as the shape of the mask, and how much it was feathered.
Vignette is added again. Adjustment layers are also added to color correct the scenes so that it has the same shade of color.
The output of scene 2-4:
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